![]() One flip means she will use a water or thunder spell (make sure to always block). She reveals what move she will make based on the number of pages she flipped the turn before she attacks. She will always spend two turns to flip the pages of her book and then on the following turn she will make her move. Eliza has very distinct attack pattern. She is a water/thunder user so fire attacks barely do any damage. Make sure to stock up on plenty of healing potions when battling her. Eliza has a lot of HP so be prepared for a long battle. ![]() Do not surrender to Yvonne three times in a row as that will cause you to become addicted to her boots and you will take extra damage during battle. Make sure to have mana potions in stock before you fight her. You should be able to easily defeat her by spamming ember. She is much more stronger without her boots on so make sure to never take off her boots during battle. Yvonne has two separate battle forms, with boots on and without boots. If her HP goes below half, she will always use a potion to heal in the turn after. Make sure to always block on the turns that she uses her special attack. She will power up on the fifth turn and will use her grab on the eighth turn. She will typically unleash her special attack on the third and sixth turn. Scarlett's attack pattern is predetermined but can be disrupted if enough damage is dealt to her. ![]() When you have 4-5 Health potions (and possibly a DEF or ATK potion) you should be able to outlast and defeat her by simply cycling between punches, blocks (for her triple-hit), and healing as necessary. Fight the first boss at your leisure, collecting potions and buying/crafting potions with your rewards from losing. At the beginning of the game, go to the left and speak to Keith, which unlocks the shop. The prisoners on each floor give you tactical hints but the mechanics are mostly straightforward. 216Īrch Daemons.- The objective of the game is to defeat the boss on each floor to ascend to the next floor while suffering kinky femdom defeats in the interim. 11: The GM’s Guide to Dark Fantasy.206Īrch Seraphs………………………. This is Your World Too.4Įntertainer……………. Ghostfire Gaming, the Ghostfire Gaming logo, Grim Hollow and the Grim Hollow logo are trademarks of Ghostfire Gaming Pty Ltd. Reference to copyright material in no way constitutes a challenge to the respective copyright holder of that material. Grim Hollow: The Campaign Guide © 2020, Ghostfire Gaming Pty Ltd. No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. #TOWER OF TRAMPLE YVONNE GUIDE LICENSE#(Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration.) Open Content: Except for material designated as Product Identity (see above), the game mechanics of this game product are Open Game Content, as defined in the Open Game License version 1.0a Section 1(d). ![]() Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, illustrations, and trade dress. Thank you for the fantastic work! Ownership & Copyright This product is compliant with the Open Game Licence and is suitable for use with the 5th Edition rules system. ![]() Sponsors: David Friant and the Nerdarchy team, Jacob Budz, Logan Reece Special Thanks: To Wizards of the Coast and all the employees within. Credits Lead Designer: Jordon Gibson Rules Development: Jordon Gibson, Rex Gibson Writing: Brice Herouard, Corodon Fuller, Jordon Gibson, Litnas Markos, Mark Aragona, Victoria Freeman Editing: Corodon Fuller, Victoria Freeman Proofreaders: Chris James, James Bulloch, Caleb Engelhardt, Lukas Scheerer, Ian Gratton Art Director: Matthew Witbreuk Cover Art: Blake Graphic Designers: Justin Oefelein, Suzanne Helmigh Interior Illustrators: Álvaro Nebot, André Pinheiro, Andreas Rocha, Gabriela Novotna, Jens Kuczwara, Kitt Lapeña, Le Vuong, Logan Feliciano, Mikhail Palamarchuk, Nikolaj Boiko, Omar Samy, Pavel Kolomeyets, Raymond Minnaar, Rodrigo Camilo, Suzanne Helmigh, Vlad Momot Cartographers: Damien Mammoliti, John Stevenson Marketing: Tyler Kempthorne Discord Community Managers: Lukas “Toasti” Scheerer, Ian “Butters” Gratton Playtesting: All the amazing people who took the time to playtest and provide feedback. ![]()
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